I started this blog as a way to force myself to learn the D&D 5e Spells and then other things got added and it started to seem useful. I'm still adding spells, but It's not my day job, so I might be a bit slow about it. ~Dave
P.S. if you'd like to help write spell or module reviews, send me a message!

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resistance cantrip 5e not worth it, nuff said

Resistance

Classes: Artificer, Cleric, Druid
level: Cantrip
School: Abjuration
Casting Time: 1 Action
Concentration

resistance cantrip 5e not worth it, nuff said

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5e cantrip spell Mind Sliver

Mind Sliver

Classes: Sorcerer, Warlock, Wizard
level: Cantrip
School: Enchantment
Casting Time: 1 Action

Mind Sliver – Is it a good spell, though? My take is yes…

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5th edition cantrip spell- thorn whip by GraphicGeek

Thorn Whip

Classes: Druid
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Thorn Whip- Get over here!

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Searing Smite D&D Spell

Searing Smite

Classes: Paladin
level: 1
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Searing Smite – Set foes on fire with a strike of your blade! Awesome! But… is it, really? Let’s review.

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Primal Savagery

Classes: Druid
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Primal Savagery – Druids must be hell in bar fights!

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D&D 5e Ceremony Spell

Ceremony

Classes: Cleric, Paladin, Warlock, Wizard
level: 1
School: Abjuration
Casting Time: 1 Hour
Ritual

Ceremony – An odd spell that has got to be useful somehow, right? Let’s review.

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Faerie Fire - It can light up your enemies, even invisible ones, but can it overcome magical darkness? Let's review!

Faerie Fire

Classes: Artificer, Bard, Druid
level: 1
School: Evocation
Casting Time: 1 Action
Concentration

Faerie Fire – It can light up your enemies, even invisible ones, but can it overcome magical darkness? Let’s review!

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Hands casting 5E spell Lightning Lure- a great combo with Booming Blade

Lightning Lure

Classes: Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

5E cantrip spell Lightning Lure – Zappity-yank! Utility plus damage plus just good fun.

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Wizard casting Sapping Sting cantrip spell

Toll the Dead

Classes: Cleric, Warlock, Wizard
level: Cantrip
School: Necromancy
Casting Time: 1 Action

Spell review for 5th Edition Toll the Dead Cantrip from Xanathar’s Guide to Everything

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5th Edition Spells - Blade Ward

Blade Ward

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Abjuration
Casting Time: 1 Action

Would you give up an action in one turn to reduce the damage you’re going to take for ONE round?

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Wizard using Detect Magic

Detect Magic

Classes: Artificer, Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizard
level: 1
School: Divination
Casting Time: 1 Action
Concentration, Ritual

Detect Magic – Can it be used to see invisible objects or creatures? Let’s review!

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Dwarf Ranger Beast Bond with Wolf

Beast Bond

Classes: Druid, Ranger
level: 1
School: Divination
Casting Time: 1 Action
Concentration

Beast Bond- if your Ranger or Druid is jealous of your Warlock’s familiar, keep this spell handy.

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sad ogre hit by vicious mockery

Vicious Mockery

Classes: Bard
level: Cantrip
School: Enchantment
Casting Time: 1 Action

What’s so great about Vicious Mockery? It’s D4 damage only. Well, let’s look into why this is still a good cantrip.

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Wizard casting Sapping Sting cantrip spell

Sapping Sting

Classes: Wizard
level: Cantrip
School: Necromancy
Casting Time: 1 Action

Sapping Sting – Let’s review Sapping Sting. D4 damage is okay, knocking someone prone is better than okay!

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elephant eating to illustrate D&D 5e spell animal friendship

Animal Friendship

Classes: Bard, Druid, Ranger
level: 1
School: Enchantment
Casting Time: 1 Action

Animal Friendship – Combo with Speak with Animals or you might be disappointed. Still a great spell, though.

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Paladin Oath of Devotion branding smite

Branding Smite

Classes: Paladin
level: 2
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Branding Smite – This 2nd level D&D spell is a good choice for your Paladin for a few reasons.

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adventurers sleeping in a forest - Catnap

Catnap

Classes: Artificer, Bard, Sorcerer, Wizard
level: 3
School: Enchantment
Casting Time: 1 Action

Catnap – Sounds good in life, but is it good in D&D?

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DnD 5E Dancing Lights

Dancing Lights

Classes: Artificer, Bard, Sorcerer, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action
Concentration

Dancing Lights: Not just a great cat toy for your familiar, but also fun at raves!

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