I started this blog as a way to force myself to learn the D&D 5e Spells and then other things got added and it started to seem useful. I'm still adding spells, but It's not my day job, so I might be a bit slow about it. ~Dave
P.S. if you'd like to help write spell or module reviews, send me a message!

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Speak with Animals spell

Speak with Animals

Classes: Bard, Druid, Ranger
level: 1
School: Divination
Casting Time: 1 Action
Ritual

Speak with Animals spell – What do those animals know? And, how much can they tell you?

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Wolf gusting and puffing

Gust

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Looking at 5E cantrip Gust. I’ll huff and I’ll puff and… meh. Don’t worry about your house, little piggy, not even the straw house is in danger.

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DnD 5E Dancing Lights

Dancing Lights

Classes: Artificer, Bard, Sorcerer, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action
Concentration

Dancing Lights: Not just a great cat toy for your familiar, but also fun at raves!

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Cause Fear, Scared Orc

Cause Fear

Classes: Warlock, Wizard
level: 1
School: Necromancy
Casting Time: 1 Action
Concentration

Cause Fear for D&D 5e- Is it worth it? Let’s review and find out.

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Spare-the-Dying D&D 5th edition Cantrip spell

Spare the Dying

Classes: Artificer, Cleric
level: Cantrip
School: Necromancy
Casting Time: 1 Action

Spare the Dying – Remember when this cantrip was legit over-powered? Good times…

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placard with Friends on it

Friends

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Enchantment
Casting Time: 1 Action
Concentration

Basically, you can take a creature that isn’t hostile to you, and make it hostile to you after getting 1 minute of advantage on Charisma checks and  you have to waste concentration on it.

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Frostbite-spell

Frost Bite

Classes: Artificer, Druid, Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Got an extra cantrip spell slot open and want a cold-themed mage or druid? Try this Elemental Evil cantrip.

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Dragonborn Paladin using Wrathful Smite spell

Wrathful Smite

Classes: Paladin
level: 1
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Wrathful Smite – Drive your enemies into a corner to cower in fear!

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DnD Cleric Heals Wounds

Cure Wounds

Classes: Artificer, Bard, Cleric, Druid, Paladin, Ranger
level: 1
School:
Casting Time: 1 Action

Cure Wounds – Even in 5e D&D, having healing spells is still necessary. Now available to … not quite everybody, but a lot more than it used to be.

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Amazing Mumford cast spells - Move Earth

Mold Earth

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Looking at 5E cantrip Mold Earth, is it a gardening cantrip, or the ultimate ditch digging spell?

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Thunderous Smite dnd spell

Thunderous Smite

Classes: Paladin
level: 1
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Thunderous Smite – Loud and proud! This noisy Paladin spell can end a fight, but are you using it tactically?

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Beast Sense spell review image showing a ranger with a raven.

Beast Sense

Classes: Druid, Ranger
level: 2
School: Divination
Casting Time: 1 Action
Concentration, Ritual

Beast Sense – Is it worth it? Let’s combo with some other Druid/Ranger spells and dive in to this ritual spell!

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Flask of Alchemist's Fire

Catapult

Classes: Artificer, Sorcerer, Wizard
level: 1
School: Transmutation
Casting Time: 1 Action

Catapult Spell, 5e – What’s the best ammo and usage for this spell?

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Chill Touch, a 5th Edition DnD Spell

Chill Touch

Classes: Sorcerer, Warlock, Wizard
level: Cantrip
School: Necromancy
Casting Time: 1 Action

The first thing that always strikes me about this spell is how the name implies the range is touch, but not only is it a ranged spell, it’s 120′, which is a pretty decent range even. And then there’s more…

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Werewolves can be hit by Magic Stones

Magic Stone

Classes: Artificer, Druid, Warlock
level: Cantrip
School: Transmutation
Casting Time: 1 Bonus Action

Looking at 5E cantrip Magic Stone, though I think it should be called Magic Pebble. A round of magic weapons on me!

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Encode Thoughts, a DnD 5th Edition Cantrip Spell

Encode Thoughts

Classes: Wizard
level: Cantrip
School: Enchantment
Casting Time: 1 Action

Encode Thoughts – Psychic security measures, save encode bits of information straight from your psyche.

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Dwarf Mage Casting Burning Hands

Burning Hands

Classes: Sorcerer, Wizard
level: 1
School: Evocation
Casting Time: 1 Action

Burning Hands- Can you cast with one hand? Let’s talk about this D&D 5E Spell.

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DND light spell in cave

Light

Classes: Artificer, Bard, Cleric, Sorcerer, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

This is probably one of the best utility spells in the game, and as a cantrip that makes it awesome.

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