I started this blog as a way to force myself to learn the D&D 5e Spells and then other things got added and it started to seem useful. I'm still adding spells, but It's not my day job, so I might be a bit slow about it. ~Dave
P.S. if you'd like to help write spell or module reviews, send me a message!

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5th edition cantrip spell Thunderclap

Thunderclap

Classes: Artificer, Bard, Druid, Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Thunderclap – Thunder… Thunder… Thunder-Claps Ho! This is not a sneaky spell.

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Wizard using Detect Magic

Detect Magic

Classes: Artificer, Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizard
level: 1
School: Divination
Casting Time: 1 Action
Concentration, Ritual

Detect Magic – Can it be used to see invisible objects or creatures? Let’s review!

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Charmed goblin

Charm Person

Classes: Bard, Druid, Sorcerer, Warlock, Wizard
level: 1
School: Enchantment
Casting Time: 1 Action

Charm Person – It’s not mind control! But, it is still useful.

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resistance cantrip 5e not worth it, nuff said

Resistance

Classes: Artificer, Cleric, Druid
level: Cantrip
School: Abjuration
Casting Time: 1 Action
Concentration

resistance cantrip 5e not worth it, nuff said

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arms-of-hadar-art

Arms of Hadar

Classes: Warlock
level: 1
School: Conjuration
Casting Time: 1 Action

Arms of Hadar – Your caster erupts with necrotic tendrils damaging everybody with 10 feet.

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Flask of Alchemist's Fire

Catapult

Classes: Artificer, Sorcerer, Wizard
level: 1
School: Transmutation
Casting Time: 1 Action

Catapult Spell, 5e – What’s the best ammo and usage for this spell?

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DnD 5E Dancing Lights

Dancing Lights

Classes: Artificer, Bard, Sorcerer, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action
Concentration

Dancing Lights: Not just a great cat toy for your familiar, but also fun at raves!

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Primal Savagery

Classes: Druid
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Primal Savagery – Druids must be hell in bar fights!

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sad ogre hit by vicious mockery

Vicious Mockery

Classes: Bard
level: Cantrip
School: Enchantment
Casting Time: 1 Action

What’s so great about Vicious Mockery? It’s D4 damage only. Well, let’s look into why this is still a good cantrip.

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D&D Cleric casting Bless Spell

Bless

Classes: Cleric, Paladin
level: 1
School: Enchantment
Casting Time: 1 Action
Concentration

Bless- Don’t overlook the utility of this 5E spell, at any level!

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Create Bonfire image for DnD

Create Bonfire

Classes: Artificer, Druid, Sorcerer, Warlock, Wizard
level: Cantrip
School: Conjuration
Casting Time: 1 Action
Concentration

Create Bonfire: It sounds like a great trick for beach parties, but it’s actually a dangerous cantrip-level spell.

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placard with Friends on it

Friends

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Enchantment
Casting Time: 1 Action
Concentration

Basically, you can take a creature that isn’t hostile to you, and make it hostile to you after getting 1 minute of advantage on Charisma checks and  you have to waste concentration on it.

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Mage being hit by lightning to show how Absorb Elements spell works

Absorb Elements

Classes: Artificer, Druid, Ranger, Sorcerer, Wizard
level: 1
School: Abjuration
Casting Time: 1 Reaction

Absorb Elements – Take some of that damage and give it right back.

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DnD 5e Control Flame Cantrip image

Control Flames

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Control Flames: The upside; it’s a fun cantrip-level spell with a lot of flexibility and only somatic components. The downside; it takes up a full action and only affects normal flames.

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image for sacred flame cantrip D&D 5th edition

Sacred Flame

Classes: Cleric
level: Cantrip
School: Evocation
Casting Time: 1 Action

Sacred Flame D&D 5e – does cover affect this cantrip? Yes, and no.

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Spare-the-Dying D&D 5th edition Cantrip spell

Spare the Dying

Classes: Artificer, Cleric
level: Cantrip
School: Necromancy
Casting Time: 1 Action

Spare the Dying – Remember when this cantrip was legit over-powered? Good times…

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Faerie Fire - It can light up your enemies, even invisible ones, but can it overcome magical darkness? Let's review!

Faerie Fire

Classes: Artificer, Bard, Druid
level: 1
School: Evocation
Casting Time: 1 Action
Concentration

Faerie Fire – It can light up your enemies, even invisible ones, but can it overcome magical darkness? Let’s review!

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Poison Spray

Classes: Artificer, Druid, Sorcerer, Warlock, Wizard
level: Cantrip
School: Conjuration
Casting Time: 1 Action

5E cantrip spell Poison Spray- “Puff of gas”? That’s sounds… farty.
Come on D&D, make it a spray of poison!

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