I started this blog as a way to force myself to learn the D&D 5e Spells and then other things got added and it started to seem useful. I'm still adding spells, but It's not my day job, so I might be a bit slow about it. ~Dave
P.S. if you'd like to help write spell or module reviews, send me a message!

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Druidcraft, a DnD 5th Edition Cantrip Spell

Druidcraft

Classes: Druid
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Druid Craft: is it just Prestidigitation for Druids?

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picture of water-bender making a water dragon

Shape Water

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Shape Water D&D 5E – it’s a cantrip, not waterbending.

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DND light spell in cave

Light

Classes: Artificer, Bard, Cleric, Sorcerer, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

This is probably one of the best utility spells in the game, and as a cantrip that makes it awesome.

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5E Paladin with armor of agates spell

Armor of Agathys

Classes: Warlock
level: 1
School: Abjuration
Casting Time: 1 Action

Armor of Agathys- Cover yourself in temporary HP that hurts attackers.

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5e-spell tenser floating disk

Tenser’s Floating Disk

Classes: Wizard
level: 1
School: Conjuration
Casting Time: 1 Action
Ritual

Tenser’s Floating Disk- – The history, uses and utility of this spell may surprise you.

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sad ogre hit by vicious mockery

Vicious Mockery

Classes: Bard
level: Cantrip
School: Enchantment
Casting Time: 1 Action

What’s so great about Vicious Mockery? It’s D4 damage only. Well, let’s look into why this is still a good cantrip.

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Werewolves can be hit by Magic Stones

Magic Stone

Classes: Artificer, Druid, Warlock
level: Cantrip
School: Transmutation
Casting Time: 1 Bonus Action

Looking at 5E cantrip Magic Stone, though I think it should be called Magic Pebble. A round of magic weapons on me!

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Primal Savagery

Classes: Druid
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Primal Savagery – Druids must be hell in bar fights!

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Hands casting 5E spell Lightning Lure- a great combo with Booming Blade

Lightning Lure

Classes: Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

5E cantrip spell Lightning Lure – Zappity-yank! Utility plus damage plus just good fun.

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programmed illusion DnD spell

Programmed Illusion

Classes: Bard, Wizard
level: 6
School: Illusion
Casting Time: 1 Action

Programmed Illusion – Is this illusion spell useful? Maybe, if you have enough time to prepare.

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Dwarf Mage Casting Burning Hands

Burning Hands

Classes: Sorcerer, Wizard
level: 1
School: Evocation
Casting Time: 1 Action

Burning Hands- Can you cast with one hand? Let’s talk about this D&D 5E Spell.

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elephant eating to illustrate D&D 5e spell animal friendship

Animal Friendship

Classes: Bard, Druid, Ranger
level: 1
School: Enchantment
Casting Time: 1 Action

Animal Friendship – Combo with Speak with Animals or you might be disappointed. Still a great spell, though.

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Hands casting colorful spell

Prestidigitation

Classes: Artificer, Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

This is another classic D&D spell going back several editions and has been either under-used and ignored, or used to create effects it really shouldn’t.

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Spare-the-Dying D&D 5th edition Cantrip spell

Spare the Dying

Classes: Artificer, Cleric
level: Cantrip
School: Necromancy
Casting Time: 1 Action

Spare the Dying – Remember when this cantrip was legit over-powered? Good times…

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DnD 5e Control Flame Cantrip image

Control Flames

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Control Flames: The upside; it’s a fun cantrip-level spell with a lot of flexibility and only somatic components. The downside; it takes up a full action and only affects normal flames.

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Paladin Oath of Devotion branding smite

Branding Smite

Classes: Paladin
level: 2
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Branding Smite – This 2nd level D&D spell is a good choice for your Paladin for a few reasons.

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placard with Friends on it

Friends

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Enchantment
Casting Time: 1 Action
Concentration

Basically, you can take a creature that isn’t hostile to you, and make it hostile to you after getting 1 minute of advantage on Charisma checks and  you have to waste concentration on it.

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Cause Fear, Scared Orc

Cause Fear

Classes: Warlock, Wizard
level: 1
School: Necromancy
Casting Time: 1 Action
Concentration

Cause Fear for D&D 5e- Is it worth it? Let’s review and find out.

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