I started this blog as a way to force myself to learn the D&D 5e Spells and then other things got added and it started to seem useful. I'm still adding spells, but It's not my day job, so I might be a bit slow about it. ~Dave
P.S. if you'd like to help write spell or module reviews, send me a message!

FILTERS

Classes

Level

Magic School

Casting time

Damage Type

New on DMsGuild

    Feed has no items.
Emporer Palpatine casting Eldritch Blast

Eldritch Blast

Classes: Warlock
level: Cantrip
School: Evocation
Casting Time: 1 Action

Eldritch Blast, it’s zappy! This post I take a look at the Warlock’s fall-back cantrip #5E Spells #DND

Click to Read More
leperechan with shillelagh 5e

Shillelagh

Classes: Druid
level: Cantrip
School: Transmutation
Casting Time: 1 Bonus Action

Shillelagh, the Druid cantrip for 5th edition DnD that’s fun to say!

Click to Read More
Die-hard-dice-d4-and-full-set

Guidance

Classes: Artificer, Cleric, Druid
level: Cantrip
School: Divination
Casting Time: 1 Action
Concentration

Looking at 5E cantrip Guidance. Let’s spam every single ability check! Or, why I don’t really like unlimited cantrips in 5E.

Click to Read More
DnD 5e Control Flame Cantrip image

Control Flames

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Control Flames: The upside; it’s a fun cantrip-level spell with a lot of flexibility and only somatic components. The downside; it takes up a full action and only affects normal flames.

Click to Read More
5e Message Cantrip image

Message

Classes: Artificer, Bard, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Message cantrip- super useful, but what are the limitations?

Click to Read More
Sorcerer casts Chaos Bolt Spell

Chaos Bolt

Classes: Sorcerer
level: 1
School: Evocation
Casting Time: 1 Action

Chaos Bolt- it’s like a box of chocolates. You never know what you’re gonna get.

Click to Read More
placard with Friends on it

Friends

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Enchantment
Casting Time: 1 Action
Concentration

Basically, you can take a creature that isn’t hostile to you, and make it hostile to you after getting 1 minute of advantage on Charisma checks and  you have to waste concentration on it.

Click to Read More
adventurers sleeping in a forest - Catnap

Catnap

Classes: Artificer, Bard, Sorcerer, Wizard
level: 3
School: Enchantment
Casting Time: 1 Action

Catnap – Sounds good in life, but is it good in D&D?

Click to Read More
5e Cantrip Spell Green Flame Blade by Daniel Denova

Green Flame Blade

Classes: Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Let’s talk about the 0-level spell Green Flame Blade, a cantrip for 5th edition DnD.

Click to Read More
Beast Sense spell review image showing a ranger with a raven.

Beast Sense

Classes: Druid, Ranger
level: 2
School: Divination
Casting Time: 1 Action
Concentration, Ritual

Beast Sense – Is it worth it? Let’s combo with some other Druid/Ranger spells and dive in to this ritual spell!

Click to Read More
Cause Fear, Scared Orc

Cause Fear

Classes: Warlock, Wizard
level: 1
School: Necromancy
Casting Time: 1 Action
Concentration

Cause Fear for D&D 5e- Is it worth it? Let’s review and find out.

Click to Read More
Frostbite-spell

Frost Bite

Classes: Artificer, Druid, Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Got an extra cantrip spell slot open and want a cold-themed mage or druid? Try this Elemental Evil cantrip.

Click to Read More
image for Mage Hand, a DnD 5th edition cantrip-level spell

Mage Hand

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Conjuration
Casting Time: 1 Action

This is another great utility spell. There are a lot of times when having an extra hand 30ft away is useful, especially in the first few levels. I think combining this with other cantrips like prestidigitation, and dancing lights can make for a great show.

Click to Read More
Werewolves can be hit by Magic Stones

Magic Stone

Classes: Artificer, Druid, Warlock
level: Cantrip
School: Transmutation
Casting Time: 1 Bonus Action

Looking at 5E cantrip Magic Stone, though I think it should be called Magic Pebble. A round of magic weapons on me!

Click to Read More
DnD Cleric Heals Wounds

Cure Wounds

Classes: Artificer, Bard, Cleric, Druid, Paladin, Ranger
level: 1
School:
Casting Time: 1 Action

Cure Wounds – Even in 5e D&D, having healing spells is still necessary. Now available to … not quite everybody, but a lot more than it used to be.

Click to Read More
Cat casting magic missile spell

Magic Missile

Classes: Sorcerer, Wizard
level: 1
School: Evocation
Casting Time: 1 Action

Magic Missile – Instant damage is awesome! But, what are the limitations? Let’s review.

Click to Read More
Flask of Alchemist's Fire

Catapult

Classes: Artificer, Sorcerer, Wizard
level: 1
School: Transmutation
Casting Time: 1 Action

Catapult Spell, 5e – What’s the best ammo and usage for this spell?

Click to Read More
Searing Smite D&D Spell

Searing Smite

Classes: Paladin
level: 1
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Searing Smite – Set foes on fire with a strike of your blade! Awesome! But… is it, really? Let’s review.

Click to Read More

🤞 Don’t miss out

We don’t spam! This is just for post notifications.