I started this blog as a way to force myself to learn the D&D 5e Spells and then other things got added and it started to seem useful. I'm still adding spells, but It's not my day job, so I might be a bit slow about it. ~Dave
P.S. if you'd like to help write spell or module reviews, send me a message!

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Acid Splash, 5th edition cantrip spell image

Acid Splash

Classes: Artificer, Sorcerer, Wizard
level: Cantrip
School: Conjuration
Casting Time: 1 Action

Throwing a bubble of acid is cool, but what if you want to use this to make some acid you can re-use? Can it be stored? Let’s talk about it.

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5e spell - fire bolt

Fire Bolt

Classes: Artificer, Sorcerer, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Firebolt- Yeah, fire mages love it. Whataya gonna do. cantrip #5E Spells #DND

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Thaumaturgy, a DnD cantrip spell

Thaumaturgy

Classes: Cleric
level: Cantrip
School: Conjuration
Casting Time: 1 Action

Spare the Dying

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Sorcerer casts Chaos Bolt Spell

Chaos Bolt

Classes: Sorcerer
level: 1
School: Evocation
Casting Time: 1 Action

Chaos Bolt- it’s like a box of chocolates. You never know what you’re gonna get.

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Paladin Oath of Devotion branding smite

Branding Smite

Classes: Paladin
level: 2
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Branding Smite – This 2nd level D&D spell is a good choice for your Paladin for a few reasons.

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Speak with Animals spell

Speak with Animals

Classes: Bard, Druid, Ranger
level: 1
School: Divination
Casting Time: 1 Action
Ritual

Speak with Animals spell – What do those animals know? And, how much can they tell you?

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Primal Savagery

Classes: Druid
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Primal Savagery – Druids must be hell in bar fights!

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adventurers sleeping in a forest - Catnap

Catnap

Classes: Artificer, Bard, Sorcerer, Wizard
level: 3
School: Enchantment
Casting Time: 1 Action

Catnap – Sounds good in life, but is it good in D&D?

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D&D Cleric casting Bless Spell

Bless

Classes: Cleric, Paladin
level: 1
School: Enchantment
Casting Time: 1 Action
Concentration

Bless- Don’t overlook the utility of this 5E spell, at any level!

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Dwarf Ranger Beast Bond with Wolf

Beast Bond

Classes: Druid, Ranger
level: 1
School: Divination
Casting Time: 1 Action
Concentration

Beast Bond- if your Ranger or Druid is jealous of your Warlock’s familiar, keep this spell handy.

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Bard using Major Image Spell

Major Image

Classes: Bard, Sorcerer, Warlock, Wizard
level: 3
School: Illusion
Casting Time: 1 Action
Concentration

Major Image – what can you do with this? Let’s explore!

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image for sacred flame cantrip D&D 5th edition

Sacred Flame

Classes: Cleric
level: Cantrip
School: Evocation
Casting Time: 1 Action

Sacred Flame D&D 5e – does cover affect this cantrip? Yes, and no.

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Amazing Mumford cast spells - Move Earth

Mold Earth

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Looking at 5E cantrip Mold Earth, is it a gardening cantrip, or the ultimate ditch digging spell?

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Werewolves can be hit by Magic Stones

Magic Stone

Classes: Artificer, Druid, Warlock
level: Cantrip
School: Transmutation
Casting Time: 1 Bonus Action

Looking at 5E cantrip Magic Stone, though I think it should be called Magic Pebble. A round of magic weapons on me!

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picture of water-bender making a water dragon

Shape Water

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Shape Water D&D 5E – it’s a cantrip, not waterbending.

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Dwarf Mage Casting Burning Hands

Burning Hands

Classes: Sorcerer, Wizard
level: 1
School: Evocation
Casting Time: 1 Action

Burning Hands- Can you cast with one hand? Let’s talk about this D&D 5E Spell.

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5e Message Cantrip image

Message

Classes: Artificer, Bard, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Message cantrip- super useful, but what are the limitations?

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Hands casting colorful spell

Prestidigitation

Classes: Artificer, Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

This is another classic D&D spell going back several editions and has been either under-used and ignored, or used to create effects it really shouldn’t.

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