I started this blog as a way to force myself to learn the D&D 5e Spells and then other things got added and it started to seem useful. I'm still adding spells, but It's not my day job, so I might be a bit slow about it. ~Dave
P.S. if you'd like to help write spell or module reviews, send me a message!

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Mage being hit by lightning to show how Absorb Elements spell works

Absorb Elements

Classes: Artificer, Druid, Ranger, Sorcerer, Wizard
level: 1
School: Abjuration
Casting Time: 1 Reaction

Absorb Elements – Take some of that damage and give it right back.

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True Strike Cantrip

Update: True Strike

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Divination
Casting Time: 1 Action

UPDATED! Spell review for 5th Edition True Strike Cantrip from D&D 5E. It might be good, now!

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Wizard casting Sapping Sting cantrip spell

Sapping Sting

Classes: Wizard
level: Cantrip
School: Necromancy
Casting Time: 1 Action

Sapping Sting – Let’s review Sapping Sting. D4 damage is okay, knocking someone prone is better than okay!

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DnD Cleric Heals Wounds

Cure Wounds

Classes: Artificer, Bard, Cleric, Druid, Paladin, Ranger
level: 1
School:
Casting Time: 1 Action

Cure Wounds – Even in 5e D&D, having healing spells is still necessary. Now available to … not quite everybody, but a lot more than it used to be.

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Charmed goblin

Charm Person

Classes: Bard, Druid, Sorcerer, Warlock, Wizard
level: 1
School: Enchantment
Casting Time: 1 Action

Charm Person – It’s not mind control! But, it is still useful.

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Wizard using Detect Magic

Detect Magic

Classes: Artificer, Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizard
level: 1
School: Divination
Casting Time: 1 Action
Concentration, Ritual

Detect Magic – Can it be used to see invisible objects or creatures? Let’s review!

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image for sacred flame cantrip D&D 5th edition

Sacred Flame

Classes: Cleric
level: Cantrip
School: Evocation
Casting Time: 1 Action

Sacred Flame D&D 5e – does cover affect this cantrip? Yes, and no.

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programmed illusion DnD spell

Programmed Illusion

Classes: Bard, Wizard
level: 6
School: Illusion
Casting Time: 1 Action

Programmed Illusion – Is this illusion spell useful? Maybe, if you have enough time to prepare.

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Thunderous Smite dnd spell

Thunderous Smite

Classes: Paladin
level: 1
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Thunderous Smite – Loud and proud! This noisy Paladin spell can end a fight, but are you using it tactically?

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Cause Fear, Scared Orc

Cause Fear

Classes: Warlock, Wizard
level: 1
School: Necromancy
Casting Time: 1 Action
Concentration

Cause Fear for D&D 5e- Is it worth it? Let’s review and find out.

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DND light spell in cave

Light

Classes: Artificer, Bard, Cleric, Sorcerer, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

This is probably one of the best utility spells in the game, and as a cantrip that makes it awesome.

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Dragonborn Paladin using Wrathful Smite spell

Wrathful Smite

Classes: Paladin
level: 1
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Wrathful Smite – Drive your enemies into a corner to cower in fear!

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Sorcerer Casts Chromatic Orb DnD Spell

Chromatic Orb

Classes: Sorcerer, Wizard
level: 1
School: Evocation
Casting Time: 1 Action

Chromatic Orb – Choose your damage type with this spell! And, can it be a utility spell?

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Chill Touch, a 5th Edition DnD Spell

Chill Touch

Classes: Sorcerer, Warlock, Wizard
level: Cantrip
School: Necromancy
Casting Time: 1 Action

The first thing that always strikes me about this spell is how the name implies the range is touch, but not only is it a ranged spell, it’s 120′, which is a pretty decent range even. And then there’s more…

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Hands casting 5E spell Lightning Lure- a great combo with Booming Blade

Lightning Lure

Classes: Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

5E cantrip spell Lightning Lure – Zappity-yank! Utility plus damage plus just good fun.

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This is a tiny ogre created by the 5e D&D minor illusion spell.

Minor Illusion

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Illusion
Casting Time: 1 Action

Looking at 5E cantrip Minor Illusion, the pranksters best spell. Make fart noises behind other people at a party, make a tiny ogre statue!

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Werewolves can be hit by Magic Stones

Magic Stone

Classes: Artificer, Druid, Warlock
level: Cantrip
School: Transmutation
Casting Time: 1 Bonus Action

Looking at 5E cantrip Magic Stone, though I think it should be called Magic Pebble. A round of magic weapons on me!

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D&D Cleric casting Bless Spell

Bless

Classes: Cleric, Paladin
level: 1
School: Enchantment
Casting Time: 1 Action
Concentration

Bless- Don’t overlook the utility of this 5E spell, at any level!

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