I started this blog as a way to force myself to learn the D&D 5e Spells and then other things got added and it started to seem useful. I'm still adding spells, but It's not my day job, so I might be a bit slow about it. ~Dave
P.S. if you'd like to help write spell or module reviews, send me a message!

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Mage being hit by lightning to show how Absorb Elements spell works

Absorb Elements

Classes: Artificer, Druid, Ranger, Sorcerer, Wizard
level: 1
School: Abjuration
Casting Time: 1 Reaction

Absorb Elements – Take some of that damage and give it right back.

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image for Frost Bolt 5e cantrip spell

Ray of Frost

Classes: Artificer, Sorcerer, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

D&D 5E Ray of Frost – Yeah, it’s cool, but are you using it strategically?

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Dragonborn Paladin using Wrathful Smite spell

Wrathful Smite

Classes: Paladin
level: 1
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Wrathful Smite – Drive your enemies into a corner to cower in fear!

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Dwarf Ranger Beast Bond with Wolf

Beast Bond

Classes: Druid, Ranger
level: 1
School: Divination
Casting Time: 1 Action
Concentration

Beast Bond- if your Ranger or Druid is jealous of your Warlock’s familiar, keep this spell handy.

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D&D 5e Ceremony Spell

Ceremony

Classes: Cleric, Paladin, Warlock, Wizard
level: 1
School: Abjuration
Casting Time: 1 Hour
Ritual

Ceremony – An odd spell that has got to be useful somehow, right? Let’s review.

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sad ogre hit by vicious mockery

Vicious Mockery

Classes: Bard
level: Cantrip
School: Enchantment
Casting Time: 1 Action

What’s so great about Vicious Mockery? It’s D4 damage only. Well, let’s look into why this is still a good cantrip.

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5th edition cantrip spell- thorn whip by GraphicGeek

Thorn Whip

Classes: Druid
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Thorn Whip- Get over here!

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Poison Spray

Classes: Artificer, Druid, Sorcerer, Warlock, Wizard
level: Cantrip
School: Conjuration
Casting Time: 1 Action

5E cantrip spell Poison Spray- “Puff of gas”? That’s sounds… farty.
Come on D&D, make it a spray of poison!

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resistance cantrip 5e not worth it, nuff said

Resistance

Classes: Artificer, Cleric, Druid
level: Cantrip
School: Abjuration
Casting Time: 1 Action
Concentration

resistance cantrip 5e not worth it, nuff said

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DnD Cleric Heals Wounds

Cure Wounds

Classes: Artificer, Bard, Cleric, Druid, Paladin, Ranger
level: 1
School:
Casting Time: 1 Action

Cure Wounds – Even in 5e D&D, having healing spells is still necessary. Now available to … not quite everybody, but a lot more than it used to be.

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Werewolves can be hit by Magic Stones

Magic Stone

Classes: Artificer, Druid, Warlock
level: Cantrip
School: Transmutation
Casting Time: 1 Bonus Action

Looking at 5E cantrip Magic Stone, though I think it should be called Magic Pebble. A round of magic weapons on me!

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picture of water-bender making a water dragon

Shape Water

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Shape Water D&D 5E – it’s a cantrip, not waterbending.

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Witch scrying SB, a good example Scrying spell for 5th edition D&D

Scrying

Classes: Bard, Cleric, Druid, Warlock, Wizard
level: 5
School: Divination
Casting Time: 10 Minutes
Concentration

Scrying – how can it be used best by players and DMs? PS, don’t let it ruin your game.

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Die-hard-dice-d4-and-full-set

Guidance

Classes: Artificer, Cleric, Druid
level: Cantrip
School: Divination
Casting Time: 1 Action
Concentration

Looking at 5E cantrip Guidance. Let’s spam every single ability check! Or, why I don’t really like unlimited cantrips in 5E.

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image for Mage Hand, a DnD 5th edition cantrip-level spell

Mage Hand

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Conjuration
Casting Time: 1 Action

This is another great utility spell. There are a lot of times when having an extra hand 30ft away is useful, especially in the first few levels. I think combining this with other cantrips like prestidigitation, and dancing lights can make for a great show.

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Encode Thoughts, a DnD 5th Edition Cantrip Spell

Encode Thoughts

Classes: Wizard
level: Cantrip
School: Enchantment
Casting Time: 1 Action

Encode Thoughts – Psychic security measures, save encode bits of information straight from your psyche.

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Cat casting magic missile spell

Magic Missile

Classes: Sorcerer, Wizard
level: 1
School: Evocation
Casting Time: 1 Action

Magic Missile – Instant damage is awesome! But, what are the limitations? Let’s review.

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Wizard casting Sapping Sting cantrip spell

Sapping Sting

Classes: Wizard
level: Cantrip
School: Necromancy
Casting Time: 1 Action

Sapping Sting – Let’s review Sapping Sting. D4 damage is okay, knocking someone prone is better than okay!

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