I started this blog as a way to force myself to learn the D&D 5e Spells and then other things got added and it started to seem useful. I'm still adding spells, but It's not my day job, so I might be a bit slow about it. ~Dave
P.S. if you'd like to help write spell or module reviews, send me a message!

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Dwarf Ranger Beast Bond with Wolf

Beast Bond

Classes: Druid, Ranger
level: 1
School: Divination
Casting Time: 1 Action
Concentration

Beast Bond- if your Ranger or Druid is jealous of your Warlock’s familiar, keep this spell handy.

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Hands casting 5E spell Lightning Lure- a great combo with Booming Blade

Lightning Lure

Classes: Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

5E cantrip spell Lightning Lure – Zappity-yank! Utility plus damage plus just good fun.

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Cleric casting word of radiance

Word of Radiance

Classes: Cleric
level: Cantrip
School: Evocation
Casting Time: 1 Action

Word of Radiance- turn your cleric into a walking fireball! Except, not really.

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Searing Smite D&D Spell

Searing Smite

Classes: Paladin
level: 1
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Searing Smite – Set foes on fire with a strike of your blade! Awesome! But… is it, really? Let’s review.

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Sorcerer casts Chaos Bolt Spell

Chaos Bolt

Classes: Sorcerer
level: 1
School: Evocation
Casting Time: 1 Action

Chaos Bolt- it’s like a box of chocolates. You never know what you’re gonna get.

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Wolf gusting and puffing

Gust

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Looking at 5E cantrip Gust. I’ll huff and I’ll puff and… meh. Don’t worry about your house, little piggy, not even the straw house is in danger.

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Paladin Oath of Devotion branding smite

Branding Smite

Classes: Paladin
level: 2
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Branding Smite – This 2nd level D&D spell is a good choice for your Paladin for a few reasons.

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image for Mage Hand, a DnD 5th edition cantrip-level spell

Mage Hand

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Conjuration
Casting Time: 1 Action

This is another great utility spell. There are a lot of times when having an extra hand 30ft away is useful, especially in the first few levels. I think combining this with other cantrips like prestidigitation, and dancing lights can make for a great show.

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sad ogre hit by vicious mockery

Vicious Mockery

Classes: Bard
level: Cantrip
School: Enchantment
Casting Time: 1 Action

What’s so great about Vicious Mockery? It’s D4 damage only. Well, let’s look into why this is still a good cantrip.

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Chill Touch, a 5th Edition DnD Spell

Chill Touch

Classes: Sorcerer, Warlock, Wizard
level: Cantrip
School: Necromancy
Casting Time: 1 Action

The first thing that always strikes me about this spell is how the name implies the range is touch, but not only is it a ranged spell, it’s 120′, which is a pretty decent range even. And then there’s more…

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Thaumaturgy, a DnD cantrip spell

Thaumaturgy

Classes: Cleric
level: Cantrip
School: Conjuration
Casting Time: 1 Action

Spare the Dying

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Cleric Casting 5e spell Bane

Bane

Classes: Bard, Cleric, Warlock
level: 1
School: Enchantment
Casting Time: 1 Action
Concentration

Bane Spell- Is it as good as Bless? Let’s review.

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Produce Flame

Classes: Druid
level: Cantrip
School: Conjuration
Casting Time: 1 Action

5E Cantrip Produce Flame. Handy torch, pipe lighter, or missile weapon, but can it also be used in a brawling attack?

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5th edition cantrip spell Thunderclap

Thunderclap

Classes: Artificer, Bard, Druid, Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Thunderclap – Thunder… Thunder… Thunder-Claps Ho! This is not a sneaky spell.

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Orc being burned by DnD Druid spell Moonbeam

Moonbeam

Classes: Druid
level: 2
School: Evocation
Casting Time: 1 Action
Concentration

Moonbeam – See why wording in a spell description can be so important

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Shocking Grasp, a D&D 5th Edition Cantrip image

Shocking Grasp

Classes: Artificer, Sorcerer, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Shocking Grasp – Like a joy buzzer except with less joy and more ouch. Get creative with it.

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Thunderous Smite dnd spell

Thunderous Smite

Classes: Paladin
level: 1
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Thunderous Smite – Loud and proud! This noisy Paladin spell can end a fight, but are you using it tactically?

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5th Edition Spells - Blade Ward

Blade Ward

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Abjuration
Casting Time: 1 Action

Would you give up an action in one turn to reduce the damage you’re going to take for ONE round?

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