I started this blog as a way to force myself to learn the D&D 5e Spells and then other things got added and it started to seem useful. I'm still adding spells, but It's not my day job, so I might be a bit slow about it. ~Dave
P.S. if you'd like to help write spell or module reviews, send me a message!

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Werewolves can be hit by Magic Stones

Magic Stone

Classes: Artificer, Druid, Warlock
level: Cantrip
School: Transmutation
Casting Time: 1 Bonus Action

Looking at 5E cantrip Magic Stone, though I think it should be called Magic Pebble. A round of magic weapons on me!

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5E Paladin with armor of agates spell

Armor of Agathys

Classes: Warlock
level: 1
School: Abjuration
Casting Time: 1 Action

Armor of Agathys- Cover yourself in temporary HP that hurts attackers.

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Thunderous Smite dnd spell

Thunderous Smite

Classes: Paladin
level: 1
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Thunderous Smite – Loud and proud! This noisy Paladin spell can end a fight, but are you using it tactically?

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picture of water-bender making a water dragon

Shape Water

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Shape Water D&D 5E – it’s a cantrip, not waterbending.

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5e Cantrip Spell Green Flame Blade by Daniel Denova

Green Flame Blade

Classes: Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Let’s talk about the 0-level spell Green Flame Blade, a cantrip for 5th edition DnD.

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Wolf gusting and puffing

Gust

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Looking at 5E cantrip Gust. I’ll huff and I’ll puff and… meh. Don’t worry about your house, little piggy, not even the straw house is in danger.

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5th edition cantrip spell Thunderclap

Thunderclap

Classes: Artificer, Bard, Druid, Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Thunderclap – Thunder… Thunder… Thunder-Claps Ho! This is not a sneaky spell.

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image for Mage Hand, a DnD 5th edition cantrip-level spell

Mage Hand

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Conjuration
Casting Time: 1 Action

This is another great utility spell. There are a lot of times when having an extra hand 30ft away is useful, especially in the first few levels. I think combining this with other cantrips like prestidigitation, and dancing lights can make for a great show.

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Frostbite-spell

Frost Bite

Classes: Artificer, Druid, Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Got an extra cantrip spell slot open and want a cold-themed mage or druid? Try this Elemental Evil cantrip.

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D&D Cleric casting Bless Spell

Bless

Classes: Cleric, Paladin
level: 1
School: Enchantment
Casting Time: 1 Action
Concentration

Bless- Don’t overlook the utility of this 5E spell, at any level!

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Primal Savagery

Classes: Druid
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Primal Savagery – Druids must be hell in bar fights!

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DnD 5e Control Flame Cantrip image

Control Flames

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Control Flames: The upside; it’s a fun cantrip-level spell with a lot of flexibility and only somatic components. The downside; it takes up a full action and only affects normal flames.

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Beast Sense spell review image showing a ranger with a raven.

Beast Sense

Classes: Druid, Ranger
level: 2
School: Divination
Casting Time: 1 Action
Concentration, Ritual

Beast Sense – Is it worth it? Let’s combo with some other Druid/Ranger spells and dive in to this ritual spell!

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Emporer Palpatine casting Eldritch Blast

Eldritch Blast

Classes: Warlock
level: Cantrip
School: Evocation
Casting Time: 1 Action

Eldritch Blast, it’s zappy! This post I take a look at the Warlock’s fall-back cantrip #5E Spells #DND

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Flask of Alchemist's Fire

Catapult

Classes: Artificer, Sorcerer, Wizard
level: 1
School: Transmutation
Casting Time: 1 Action

Catapult Spell, 5e – What’s the best ammo and usage for this spell?

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Charmed goblin

Charm Person

Classes: Bard, Druid, Sorcerer, Warlock, Wizard
level: 1
School: Enchantment
Casting Time: 1 Action

Charm Person – It’s not mind control! But, it is still useful.

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Mage casting 1st level spell alarm

Alarm

Classes: Artificer, Ranger, Wizard
level: 1
School: Abjuration
Casting Time: 1 Minute
Ritual

Alarm – A simple spell with a lot of interesting intricacies. Creature size, non-creatures, and designations are all important.

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Infestation

Classes: Druid, Sorcerer, Warlock, Wizard
level: Cantrip
School: Conjuration
Casting Time: 1 Action

5E cantrip spell Infestation – It’s not a feature, it’s a bug, it’s a LOT of bugs.

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