I started this blog as a way to force myself to learn the D&D 5e Spells and then other things got added and it started to seem useful. I'm still adding spells, but It's not my day job, so I might be a bit slow about it. ~Dave
P.S. if you'd like to help write spell or module reviews, send me a message!

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Illusion of Silent Image for D&D

Silent Image

Classes: Bard, Sorcerer, Wizard
level: 1
School: Illusion
Casting Time: 1 Action
Concentration

Silent Image – use your illusion, I mean imagination, to do amazing things!

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Shocking Grasp, a D&D 5th Edition Cantrip image

Shocking Grasp

Classes: Artificer, Sorcerer, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Shocking Grasp – Like a joy buzzer except with less joy and more ouch. Get creative with it.

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Witch scrying SB, a good example Scrying spell for 5th edition D&D

Scrying

Classes: Bard, Cleric, Druid, Warlock, Wizard
level: 5
School: Divination
Casting Time: 10 Minutes
Concentration

Scrying – how can it be used best by players and DMs? PS, don’t let it ruin your game.

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Searing Smite D&D Spell

Searing Smite

Classes: Paladin
level: 1
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Searing Smite – Set foes on fire with a strike of your blade! Awesome! But… is it, really? Let’s review.

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Faerie Fire - It can light up your enemies, even invisible ones, but can it overcome magical darkness? Let's review!

Faerie Fire

Classes: Artificer, Bard, Druid
level: 1
School: Evocation
Casting Time: 1 Action
Concentration

Faerie Fire – It can light up your enemies, even invisible ones, but can it overcome magical darkness? Let’s review!

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Primal Savagery

Classes: Druid
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Primal Savagery – Druids must be hell in bar fights!

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Cat casting magic missile spell

Magic Missile

Classes: Sorcerer, Wizard
level: 1
School: Evocation
Casting Time: 1 Action

Magic Missile – Instant damage is awesome! But, what are the limitations? Let’s review.

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5e Message Cantrip image

Message

Classes: Artificer, Bard, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Message cantrip- super useful, but what are the limitations?

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This is a tiny ogre created by the 5e D&D minor illusion spell.

Minor Illusion

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Illusion
Casting Time: 1 Action

Looking at 5E cantrip Minor Illusion, the pranksters best spell. Make fart noises behind other people at a party, make a tiny ogre statue!

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Charmed goblin

Charm Person

Classes: Bard, Druid, Sorcerer, Warlock, Wizard
level: 1
School: Enchantment
Casting Time: 1 Action

Charm Person – It’s not mind control! But, it is still useful.

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Cleric Casting 5e spell Bane

Bane

Classes: Bard, Cleric, Warlock
level: 1
School: Enchantment
Casting Time: 1 Action
Concentration

Bane Spell- Is it as good as Bless? Let’s review.

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Orc being burned by DnD Druid spell Moonbeam

Moonbeam

Classes: Druid
level: 2
School: Evocation
Casting Time: 1 Action
Concentration

Moonbeam – See why wording in a spell description can be so important

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image for Frost Bolt 5e cantrip spell

Ray of Frost

Classes: Artificer, Sorcerer, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

D&D 5E Ray of Frost – Yeah, it’s cool, but are you using it strategically?

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image for sacred flame cantrip D&D 5th edition

Sacred Flame

Classes: Cleric
level: Cantrip
School: Evocation
Casting Time: 1 Action

Sacred Flame D&D 5e – does cover affect this cantrip? Yes, and no.

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5e Cantrip Spell Green Flame Blade by Daniel Denova

Green Flame Blade

Classes: Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Let’s talk about the 0-level spell Green Flame Blade, a cantrip for 5th edition DnD.

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Die-hard-dice-d4-and-full-set

Guidance

Classes: Artificer, Cleric, Druid
level: Cantrip
School: Divination
Casting Time: 1 Action
Concentration

Looking at 5E cantrip Guidance. Let’s spam every single ability check! Or, why I don’t really like unlimited cantrips in 5E.

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picture of water-bender making a water dragon

Shape Water

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Shape Water D&D 5E – it’s a cantrip, not waterbending.

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DnD 5e Control Flame Cantrip image

Control Flames

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Control Flames: The upside; it’s a fun cantrip-level spell with a lot of flexibility and only somatic components. The downside; it takes up a full action and only affects normal flames.

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