I started this blog as a way to force myself to learn the D&D 5e Spells and then other things got added and it started to seem useful. I'm still adding spells, but It's not my day job, so I might be a bit slow about it. ~Dave
P.S. if you'd like to help write spell or module reviews, send me a message!

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D&D Cantrip Spell Mending broken chain

Mending

Classes: Artificer, Bard, Cleric, Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Minute

Did you break and arrow? Mend it! This is a great utility spell that deserves more love.

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DnD Cleric Heals Wounds

Cure Wounds

Classes: Artificer, Bard, Cleric, Druid, Paladin, Ranger
level: 1
School:
Casting Time: 1 Action

Cure Wounds – Even in 5e D&D, having healing spells is still necessary. Now available to … not quite everybody, but a lot more than it used to be.

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Druidcraft, a DnD 5th Edition Cantrip Spell

Druidcraft

Classes: Druid
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Druid Craft: is it just Prestidigitation for Druids?

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placard with Friends on it

Friends

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Enchantment
Casting Time: 1 Action
Concentration

Basically, you can take a creature that isn’t hostile to you, and make it hostile to you after getting 1 minute of advantage on Charisma checks and  you have to waste concentration on it.

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D&D 5e Ceremony Spell

Ceremony

Classes: Cleric, Paladin, Warlock, Wizard
level: 1
School: Abjuration
Casting Time: 1 Hour
Ritual

Ceremony – An odd spell that has got to be useful somehow, right? Let’s review.

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Amazing Mumford cast spells - Move Earth

Mold Earth

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Looking at 5E cantrip Mold Earth, is it a gardening cantrip, or the ultimate ditch digging spell?

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picture of water-bender making a water dragon

Shape Water

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Shape Water D&D 5E – it’s a cantrip, not waterbending.

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Paladin Oath of Devotion branding smite

Branding Smite

Classes: Paladin
level: 2
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Branding Smite – This 2nd level D&D spell is a good choice for your Paladin for a few reasons.

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Shocking Grasp, a D&D 5th Edition Cantrip image

Shocking Grasp

Classes: Artificer, Sorcerer, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Shocking Grasp – Like a joy buzzer except with less joy and more ouch. Get creative with it.

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Wizard casting Sapping Sting cantrip spell

Toll the Dead

Classes: Cleric, Warlock, Wizard
level: Cantrip
School: Necromancy
Casting Time: 1 Action

Spell review for 5th Edition Toll the Dead Cantrip from Xanathar’s Guide to Everything

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sad ogre hit by vicious mockery

Vicious Mockery

Classes: Bard
level: Cantrip
School: Enchantment
Casting Time: 1 Action

What’s so great about Vicious Mockery? It’s D4 damage only. Well, let’s look into why this is still a good cantrip.

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Cat casting magic missile spell

Magic Missile

Classes: Sorcerer, Wizard
level: 1
School: Evocation
Casting Time: 1 Action

Magic Missile – Instant damage is awesome! But, what are the limitations? Let’s review.

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Charmed goblin

Charm Person

Classes: Bard, Druid, Sorcerer, Warlock, Wizard
level: 1
School: Enchantment
Casting Time: 1 Action

Charm Person – It’s not mind control! But, it is still useful.

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Faerie Fire - It can light up your enemies, even invisible ones, but can it overcome magical darkness? Let's review!

Faerie Fire

Classes: Artificer, Bard, Druid
level: 1
School: Evocation
Casting Time: 1 Action
Concentration

Faerie Fire – It can light up your enemies, even invisible ones, but can it overcome magical darkness? Let’s review!

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Dwarf Ranger Beast Bond with Wolf

Beast Bond

Classes: Druid, Ranger
level: 1
School: Divination
Casting Time: 1 Action
Concentration

Beast Bond- if your Ranger or Druid is jealous of your Warlock’s familiar, keep this spell handy.

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Chill Touch, a 5th Edition DnD Spell

Chill Touch

Classes: Sorcerer, Warlock, Wizard
level: Cantrip
School: Necromancy
Casting Time: 1 Action

The first thing that always strikes me about this spell is how the name implies the range is touch, but not only is it a ranged spell, it’s 120′, which is a pretty decent range even. And then there’s more…

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Hands casting 5E spell Lightning Lure- a great combo with Booming Blade

Lightning Lure

Classes: Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

5E cantrip spell Lightning Lure – Zappity-yank! Utility plus damage plus just good fun.

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Sorcerer Casts Chromatic Orb DnD Spell

Chromatic Orb

Classes: Sorcerer, Wizard
level: 1
School: Evocation
Casting Time: 1 Action

Chromatic Orb – Choose your damage type with this spell! And, can it be a utility spell?

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