I started this blog as a way to force myself to learn the D&D 5e Spells and then other things got added and it started to seem useful. I'm still adding spells, but It's not my day job, so I might be a bit slow about it. ~Dave
P.S. if you'd like to help write spell or module reviews, send me a message!

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5th Edition Spells - Blade Ward

Blade Ward

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Abjuration
Casting Time: 1 Action

Would you give up an action in one turn to reduce the damage you’re going to take for ONE round?

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Paladin Oath of Devotion branding smite

Branding Smite

Classes: Paladin
level: 2
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Branding Smite – This 2nd level D&D spell is a good choice for your Paladin for a few reasons.

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5th edition cantrip spell Thunderclap

Thunderclap

Classes: Artificer, Bard, Druid, Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Thunderclap – Thunder… Thunder… Thunder-Claps Ho! This is not a sneaky spell.

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Dwarf Ranger Beast Bond with Wolf

Beast Bond

Classes: Druid, Ranger
level: 1
School: Divination
Casting Time: 1 Action
Concentration

Beast Bond- if your Ranger or Druid is jealous of your Warlock’s familiar, keep this spell handy.

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Poison Spray

Classes: Artificer, Druid, Sorcerer, Warlock, Wizard
level: Cantrip
School: Conjuration
Casting Time: 1 Action

5E cantrip spell Poison Spray- “Puff of gas”? That’s sounds… farty.
Come on D&D, make it a spray of poison!

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Mage casting 1st level spell alarm

Alarm

Classes: Artificer, Ranger, Wizard
level: 1
School: Abjuration
Casting Time: 1 Minute
Ritual

Alarm – A simple spell with a lot of interesting intricacies. Creature size, non-creatures, and designations are all important.

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True Strike Cantrip

Update: True Strike

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Divination
Casting Time: 1 Action

UPDATED! Spell review for 5th Edition True Strike Cantrip from D&D 5E. It might be good, now!

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Wizard using Detect Magic

Detect Magic

Classes: Artificer, Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizard
level: 1
School: Divination
Casting Time: 1 Action
Concentration, Ritual

Detect Magic – Can it be used to see invisible objects or creatures? Let’s review!

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Booming blade cantrip spell image by Tiago Alexandre

Booming Blade

Classes: Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Booming blade, who wore it better? Eldritch Knight? Warlock? Sorcerer? or… The Arcane Trickster? Let’s take a look at this 5e Cantrip from SCAG.

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Sorcerer Casts Chromatic Orb DnD Spell

Chromatic Orb

Classes: Sorcerer, Wizard
level: 1
School: Evocation
Casting Time: 1 Action

Chromatic Orb – Choose your damage type with this spell! And, can it be a utility spell?

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5th edition cantrip- Sword Burst image by Operion on Deviant Art

Sword Burst

Classes: Artificer, Sorcerer, Warlock, Wizard
level: Cantrip
School: Conjuration
Casting Time: 1 Action

5th Edition Spells – Sword Burst: An introverts best friend? Okay, that might be overboard.

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Thaumaturgy, a DnD cantrip spell

Thaumaturgy

Classes: Cleric
level: Cantrip
School: Conjuration
Casting Time: 1 Action

Spare the Dying

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Charmed goblin

Charm Person

Classes: Bard, Druid, Sorcerer, Warlock, Wizard
level: 1
School: Enchantment
Casting Time: 1 Action

Charm Person – It’s not mind control! But, it is still useful.

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arms-of-hadar-art

Arms of Hadar

Classes: Warlock
level: 1
School: Conjuration
Casting Time: 1 Action

Arms of Hadar – Your caster erupts with necrotic tendrils damaging everybody with 10 feet.

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5E Paladin with armor of agates spell

Armor of Agathys

Classes: Warlock
level: 1
School: Abjuration
Casting Time: 1 Action

Armor of Agathys- Cover yourself in temporary HP that hurts attackers.

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Searing Smite D&D Spell

Searing Smite

Classes: Paladin
level: 1
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Searing Smite – Set foes on fire with a strike of your blade! Awesome! But… is it, really? Let’s review.

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Mage being hit by lightning to show how Absorb Elements spell works

Absorb Elements

Classes: Artificer, Druid, Ranger, Sorcerer, Wizard
level: 1
School: Abjuration
Casting Time: 1 Reaction

Absorb Elements – Take some of that damage and give it right back.

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Shocking Grasp, a D&D 5th Edition Cantrip image

Shocking Grasp

Classes: Artificer, Sorcerer, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Shocking Grasp – Like a joy buzzer except with less joy and more ouch. Get creative with it.

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