I started this blog as a way to force myself to learn the D&D 5e Spells and then other things got added and it started to seem useful. I'm still adding spells, but It's not my day job, so I might be a bit slow about it. ~Dave
P.S. if you'd like to help write spell or module reviews, send me a message!

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Acid Splash, 5th edition cantrip spell image

Acid Splash

Classes: Artificer, Sorcerer, Wizard
level: Cantrip
School: Conjuration
Casting Time: 1 Action

Throwing a bubble of acid is cool, but what if you want to use this to make some acid you can re-use? Can it be stored? Let’s talk about it.

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Dwarf Mage Casting Burning Hands

Burning Hands

Classes: Sorcerer, Wizard
level: 1
School: Evocation
Casting Time: 1 Action

Burning Hands- Can you cast with one hand? Let’s talk about this D&D 5E Spell.

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Mage being hit by lightning to show how Absorb Elements spell works

Absorb Elements

Classes: Artificer, Druid, Ranger, Sorcerer, Wizard
level: 1
School: Abjuration
Casting Time: 1 Reaction

Absorb Elements – Take some of that damage and give it right back.

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image for Mage Hand, a DnD 5th edition cantrip-level spell

Mage Hand

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Conjuration
Casting Time: 1 Action

This is another great utility spell. There are a lot of times when having an extra hand 30ft away is useful, especially in the first few levels. I think combining this with other cantrips like prestidigitation, and dancing lights can make for a great show.

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Mage casting 1st level spell alarm

Alarm

Classes: Artificer, Ranger, Wizard
level: 1
School: Abjuration
Casting Time: 1 Minute
Ritual

Alarm – A simple spell with a lot of interesting intricacies. Creature size, non-creatures, and designations are all important.

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image for Frost Bolt 5e cantrip spell

Ray of Frost

Classes: Artificer, Sorcerer, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

D&D 5E Ray of Frost – Yeah, it’s cool, but are you using it strategically?

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Die-hard-dice-d4-and-full-set

Guidance

Classes: Artificer, Cleric, Druid
level: Cantrip
School: Divination
Casting Time: 1 Action
Concentration

Looking at 5E cantrip Guidance. Let’s spam every single ability check! Or, why I don’t really like unlimited cantrips in 5E.

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Speak with Animals spell

Speak with Animals

Classes: Bard, Druid, Ranger
level: 1
School: Divination
Casting Time: 1 Action
Ritual

Speak with Animals spell – What do those animals know? And, how much can they tell you?

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Cat casting magic missile spell

Magic Missile

Classes: Sorcerer, Wizard
level: 1
School: Evocation
Casting Time: 1 Action

Magic Missile – Instant damage is awesome! But, what are the limitations? Let’s review.

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leperechan with shillelagh 5e

Shillelagh

Classes: Druid
level: Cantrip
School: Transmutation
Casting Time: 1 Bonus Action

Shillelagh, the Druid cantrip for 5th edition DnD that’s fun to say!

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Chill Touch, a 5th Edition DnD Spell

Chill Touch

Classes: Sorcerer, Warlock, Wizard
level: Cantrip
School: Necromancy
Casting Time: 1 Action

The first thing that always strikes me about this spell is how the name implies the range is touch, but not only is it a ranged spell, it’s 120′, which is a pretty decent range even. And then there’s more…

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D&D 5e Ceremony Spell

Ceremony

Classes: Cleric, Paladin, Warlock, Wizard
level: 1
School: Abjuration
Casting Time: 1 Hour
Ritual

Ceremony – An odd spell that has got to be useful somehow, right? Let’s review.

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Amazing Mumford cast spells - Move Earth

Mold Earth

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Looking at 5E cantrip Mold Earth, is it a gardening cantrip, or the ultimate ditch digging spell?

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DnD Cleric Heals Wounds

Cure Wounds

Classes: Artificer, Bard, Cleric, Druid, Paladin, Ranger
level: 1
School:
Casting Time: 1 Action

Cure Wounds – Even in 5e D&D, having healing spells is still necessary. Now available to … not quite everybody, but a lot more than it used to be.

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Wizard casting Sapping Sting cantrip spell

Toll the Dead

Classes: Cleric, Warlock, Wizard
level: Cantrip
School: Necromancy
Casting Time: 1 Action

Spell review for 5th Edition Toll the Dead Cantrip from Xanathar’s Guide to Everything

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Searing Smite D&D Spell

Searing Smite

Classes: Paladin
level: 1
School: Evocation
Casting Time: 1 Bonus Action
Concentration

Searing Smite – Set foes on fire with a strike of your blade! Awesome! But… is it, really? Let’s review.

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Illusion of Silent Image for D&D

Silent Image

Classes: Bard, Sorcerer, Wizard
level: 1
School: Illusion
Casting Time: 1 Action
Concentration

Silent Image – use your illusion, I mean imagination, to do amazing things!

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picture of water-bender making a water dragon

Shape Water

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Shape Water D&D 5E – it’s a cantrip, not waterbending.

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