I started this blog as a way to force myself to learn the D&D 5e Spells and then other things got added and it started to seem useful. I'm still adding spells, but It's not my day job, so I might be a bit slow about it. ~Dave
P.S. if you'd like to help write spell or module reviews, send me a message!

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Spare-the-Dying D&D 5th edition Cantrip spell

Spare the Dying

Classes: Artificer, Cleric
level: Cantrip
School: Necromancy
Casting Time: 1 Action

Spare the Dying – Remember when this cantrip was legit over-powered? Good times…

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Cleric casting word of radiance

Word of Radiance

Classes: Cleric
level: Cantrip
School: Evocation
Casting Time: 1 Action

Word of Radiance- turn your cleric into a walking fireball! Except, not really.

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DnD 5e Control Flame Cantrip image

Control Flames

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Control Flames: The upside; it’s a fun cantrip-level spell with a lot of flexibility and only somatic components. The downside; it takes up a full action and only affects normal flames.

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leperechan with shillelagh 5e

Shillelagh

Classes: Druid
level: Cantrip
School: Transmutation
Casting Time: 1 Bonus Action

Shillelagh, the Druid cantrip for 5th edition DnD that’s fun to say!

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Mage being hit by lightning to show how Absorb Elements spell works

Absorb Elements

Classes: Artificer, Druid, Ranger, Sorcerer, Wizard
level: 1
School: Abjuration
Casting Time: 1 Reaction

Absorb Elements – Take some of that damage and give it right back.

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5E Paladin with armor of agates spell

Armor of Agathys

Classes: Warlock
level: 1
School: Abjuration
Casting Time: 1 Action

Armor of Agathys- Cover yourself in temporary HP that hurts attackers.

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Faerie Fire - It can light up your enemies, even invisible ones, but can it overcome magical darkness? Let's review!

Faerie Fire

Classes: Artificer, Bard, Druid
level: 1
School: Evocation
Casting Time: 1 Action
Concentration

Faerie Fire – It can light up your enemies, even invisible ones, but can it overcome magical darkness? Let’s review!

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Thaumaturgy, a DnD cantrip spell

Thaumaturgy

Classes: Cleric
level: Cantrip
School: Conjuration
Casting Time: 1 Action

Spare the Dying

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Die-hard-dice-d4-and-full-set

Guidance

Classes: Artificer, Cleric, Druid
level: Cantrip
School: Divination
Casting Time: 1 Action
Concentration

Looking at 5E cantrip Guidance. Let’s spam every single ability check! Or, why I don’t really like unlimited cantrips in 5E.

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Illusion of Silent Image for D&D

Silent Image

Classes: Bard, Sorcerer, Wizard
level: 1
School: Illusion
Casting Time: 1 Action
Concentration

Silent Image – use your illusion, I mean imagination, to do amazing things!

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Cause Fear, Scared Orc

Cause Fear

Classes: Warlock, Wizard
level: 1
School: Necromancy
Casting Time: 1 Action
Concentration

Cause Fear for D&D 5e- Is it worth it? Let’s review and find out.

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Booming blade cantrip spell image by Tiago Alexandre

Booming Blade

Classes: Sorcerer, Warlock, Wizard
level: Cantrip
School: Evocation
Casting Time: 1 Action

Booming blade, who wore it better? Eldritch Knight? Warlock? Sorcerer? or… The Arcane Trickster? Let’s take a look at this 5e Cantrip from SCAG.

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elephant eating to illustrate D&D 5e spell animal friendship

Animal Friendship

Classes: Bard, Druid, Ranger
level: 1
School: Enchantment
Casting Time: 1 Action

Animal Friendship – Combo with Speak with Animals or you might be disappointed. Still a great spell, though.

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image for Mage Hand, a DnD 5th edition cantrip-level spell

Mage Hand

Classes: Bard, Sorcerer, Warlock, Wizard
level: Cantrip
School: Conjuration
Casting Time: 1 Action

This is another great utility spell. There are a lot of times when having an extra hand 30ft away is useful, especially in the first few levels. I think combining this with other cantrips like prestidigitation, and dancing lights can make for a great show.

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Wizard using Detect Magic

Detect Magic

Classes: Artificer, Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizard
level: 1
School: Divination
Casting Time: 1 Action
Concentration, Ritual

Detect Magic – Can it be used to see invisible objects or creatures? Let’s review!

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picture of water-bender making a water dragon

Shape Water

Classes: Druid, Sorcerer, Wizard
level: Cantrip
School: Transmutation
Casting Time: 1 Action

Shape Water D&D 5E – it’s a cantrip, not waterbending.

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Orc being burned by DnD Druid spell Moonbeam

Moonbeam

Classes: Druid
level: 2
School: Evocation
Casting Time: 1 Action
Concentration

Moonbeam – See why wording in a spell description can be so important

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Mage casting 1st level spell alarm

Alarm

Classes: Artificer, Ranger, Wizard
level: 1
School: Abjuration
Casting Time: 1 Minute
Ritual

Alarm – A simple spell with a lot of interesting intricacies. Creature size, non-creatures, and designations are all important.

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