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	<title>Outlaws &#8211; Dungeons &amp; Dave, A D&amp;D Blog</title>
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		<title>One-Shot Adventure Review: The End of the Line</title>
		<link>https://dungeonsanddave.com/one-shot-adventure-review-the-end-of-the-line/</link>
					<comments>https://dungeonsanddave.com/one-shot-adventure-review-the-end-of-the-line/#comments</comments>
		
		<dc:creator><![CDATA[Dave Goff]]></dc:creator>
		<pubDate>Thu, 21 Jan 2021 20:09:27 +0000</pubDate>
				<category><![CDATA[DMsGuild]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Cowboys]]></category>
		<category><![CDATA[One-shot]]></category>
		<category><![CDATA[Outlaws]]></category>
		<category><![CDATA[Trains]]></category>
		<guid isPermaLink="false">https://dungeonsanddave.com/?p=12569</guid>

					<description><![CDATA[<img width="200" height="200" src="https://dungeonsanddave.com/wp-content/uploads/2021/01/End-of-the-line-DD-one-shot-200x200.png" class="attachment-thumbnail size-thumbnail wp-post-image" alt="" decoding="async" />Recently, someone told me that one-shots were mostly railroads. By their nature, it’s best if the basics of the story and the characters move quickly because if players wander from the storyline there’s almost no chance they’ll be able to complete it. Maybe this is why nearly every “one-off” I’ve played in ended up becoming&#8230;
<p><a href="https://dungeonsanddave.com/one-shot-adventure-review-the-end-of-the-line/" rel="nofollow">Source</a></p>]]></description>
		
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