5th Edition Spells – Blade Ward

5th Edition Spells – Blade Ward

For some reason I’ve decided to go through every single spell in the Player’s Handbook. Here’s the first:

Bard – – Blade Ward

Abjuration cantrip
Casting Time: 1 action
Range: Self
Components: V, S
Duration: 1 round

You extend your hand and trace a sigil of warding in the air. Until the end o f your next turn, you have resistance against bludgeoning, piercing, and slashing damage dealt by weapon attacks.

My Comments: Sure, it’s a cantrip so you can’t expect much, but still, I can’t say I’m impressed. Basically you give up an action in one turn to reduce the damage you’re going to take for ONE round.

Personally, I think you’re probably better off using your action to do some damage.

Writing and creating in my spare time to avoid going in this mad, mad, world. Check out some of my materials on and let me know what you think!

5 thoughts on “5th Edition Spells – Blade Ward

    1. Or if it would at least last until the next time you get hit within a minute…

      I mean, it’s got such a cool name, it seems like it should be more useful. 🙂

  1. Most criticism I see is ‘you might as well dodge’, except blade ward lasts until the end of your next turn. So really you could stack dodge and blade ward together, or attack while blade ward is still active…but like you said it’s probably better to just do some damage both rounds if possible.

    If you’re in the situation where you can’t do anything, but you know some action is coming your way, and arrow, or you are a warcaster…it might come in handy. I think I want it to be more useful than it actually is…if I just think hard enough, but i can’t. 🙂

    1. or if you were attacking something really strong you could take the cost of every other turn (you still have bonus actions and opportunity attacks?) in order to take half damage even vs. magic weapons…but you only get half your turns…i’m still thinking 😛

Leave a comment or journal entry...